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authorAlbert Cervin <albert@acervin.com>2023-04-06 23:23:46 +0200
committerAlbert Cervin <albert@acervin.com>2023-05-01 22:19:14 +0200
commita123725a12e948d78badb2cb686d38548f1c633b (patch)
treec92c46134ef5536fbbf3bf08983c4f0dea1aaf58 /src/allocator.h
parentb5ed4cf757afc50afb6ac499eee7b87a2648fa4c (diff)
downloaddged-a123725a12e948d78badb2cb686d38548f1c633b.tar.gz
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Implement window handling
Also implement searching. fix undo boundaries when it checked for other save point, it used && instead of == which caused it to overwrite other types. Fix bytes vs chars bug in text_get_region
Diffstat (limited to 'src/allocator.h')
-rw-r--r--src/allocator.h46
1 files changed, 0 insertions, 46 deletions
diff --git a/src/allocator.h b/src/allocator.h
deleted file mode 100644
index 49e3aec..0000000
--- a/src/allocator.h
+++ /dev/null
@@ -1,46 +0,0 @@
-#include <stddef.h>
-#include <stdint.h>
-#include <stdlib.h>
-
-/**
- * Simple bump allocator that can be used for
- * allocations with a frame lifetime.
- */
-struct frame_allocator {
- uint8_t *buf;
- size_t offset;
- size_t capacity;
-};
-
-/**
- * Create a new frame allocator
- *
- * @param capacity The capacity in bytes of the frame allocator
- * @returns The frame allocator
- */
-struct frame_allocator frame_allocator_create(size_t capacity);
-
-/**
- * Destroy a frame allocator.
- *
- * @param alloc The @ref frame_allocator "frame allocator" to destroy.
- */
-void frame_allocator_destroy(struct frame_allocator *alloc);
-
-/**
- * Allocate memory in this @ref frame_allocator "frame allocator"
- *
- * @param alloc The allocator to allocate in
- * @param sz The size in bytes to allocate.
- * @returns void* representing the start of the allocated region on success,
- * NULL on failure.
- */
-void *frame_allocator_alloc(struct frame_allocator *alloc, size_t sz);
-
-/**
- * Clear this @ref frame_allocator "frame allocator".
- *
- * This does not free any memory, but simply resets the offset to 0.
- * @param alloc The frame allocator to clear
- */
-void frame_allocator_clear(struct frame_allocator *alloc);