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authorAlbert Cervin <albert@acervin.com>2023-06-01 00:18:08 +0200
committerAlbert Cervin <albert@acervin.com>2023-06-01 00:18:08 +0200
commitbc5696e5bbd4739691f53563f3506b30b9be1ad3 (patch)
treebea29a74ba35e1c7da1acb2087d9648d82718335 /src/dged/utf8.h
parentf2614efe03e04575e1b9ded663a553557452c7ae (diff)
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Simplify rendering and prepare for props
Mark rendering is now a lot simpler and uses "properties".
Diffstat (limited to 'src/dged/utf8.h')
-rw-r--r--src/dged/utf8.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/dged/utf8.h b/src/dged/utf8.h
index 59a959e..04aa242 100644
--- a/src/dged/utf8.h
+++ b/src/dged/utf8.h
@@ -15,3 +15,5 @@ bool utf8_byte_is_unicode_start(uint8_t byte);
bool utf8_byte_is_unicode_continuation(uint8_t byte);
bool utf8_byte_is_ascii(uint8_t byte);
bool utf8_byte_is_unicode(uint8_t byte);
+
+uint32_t utf8_visual_char_width(uint8_t *bytes, uint32_t len);