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-rw-r--r--src/dged/allocator.h46
1 files changed, 46 insertions, 0 deletions
diff --git a/src/dged/allocator.h b/src/dged/allocator.h
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+#include <stddef.h>
+#include <stdint.h>
+#include <stdlib.h>
+
+/**
+ * Simple bump allocator that can be used for
+ * allocations with a frame lifetime.
+ */
+struct frame_allocator {
+ uint8_t *buf;
+ size_t offset;
+ size_t capacity;
+};
+
+/**
+ * Create a new frame allocator
+ *
+ * @param capacity The capacity in bytes of the frame allocator
+ * @returns The frame allocator
+ */
+struct frame_allocator frame_allocator_create(size_t capacity);
+
+/**
+ * Destroy a frame allocator.
+ *
+ * @param alloc The @ref frame_allocator "frame allocator" to destroy.
+ */
+void frame_allocator_destroy(struct frame_allocator *alloc);
+
+/**
+ * Allocate memory in this @ref frame_allocator "frame allocator"
+ *
+ * @param alloc The allocator to allocate in
+ * @param sz The size in bytes to allocate.
+ * @returns void* representing the start of the allocated region on success,
+ * NULL on failure.
+ */
+void *frame_allocator_alloc(struct frame_allocator *alloc, size_t sz);
+
+/**
+ * Clear this @ref frame_allocator "frame allocator".
+ *
+ * This does not free any memory, but simply resets the offset to 0.
+ * @param alloc The frame allocator to clear
+ */
+void frame_allocator_clear(struct frame_allocator *alloc);