From a123725a12e948d78badb2cb686d38548f1c633b Mon Sep 17 00:00:00 2001 From: Albert Cervin Date: Thu, 6 Apr 2023 23:23:46 +0200 Subject: Implement window handling Also implement searching. fix undo boundaries when it checked for other save point, it used && instead of == which caused it to overwrite other types. Fix bytes vs chars bug in text_get_region --- src/dged/undo.c | 181 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 181 insertions(+) create mode 100644 src/dged/undo.c (limited to 'src/dged/undo.c') diff --git a/src/dged/undo.c b/src/dged/undo.c new file mode 100644 index 0000000..8f00f0f --- /dev/null +++ b/src/dged/undo.c @@ -0,0 +1,181 @@ +#include "undo.h" +#include "string.h" +#include "vec.h" + +#include +#include + +void undo_init(struct undo_stack *undo, uint32_t initial_capacity) { + undo->top = INVALID_TOP; + undo->undo_in_progress = false; + VEC_INIT(&undo->records, initial_capacity); +} + +void undo_clear(struct undo_stack *undo) { + undo->top = INVALID_TOP; + VEC_CLEAR(&undo->records); +} + +void undo_destroy(struct undo_stack *undo) { + VEC_FOR_EACH(&undo->records, struct undo_record * rec) { + if (rec->type == Undo_Delete && rec->delete.data != NULL && + rec->delete.nbytes > 0) { + free(rec->delete.data); + } + } + + undo_clear(undo); + + VEC_DESTROY(&undo->records); +} + +uint32_t undo_push_boundary(struct undo_stack *undo, + struct undo_boundary boundary) { + + // we can only have one save point + if (boundary.save_point) { + VEC_FOR_EACH(&undo->records, struct undo_record * rec) { + if (rec->type == Undo_Boundary && rec->boundary.save_point) { + rec->boundary.save_point = false; + } + } + } + + VEC_APPEND(&undo->records, struct undo_record * rec); + rec->type = Undo_Boundary; + rec->boundary = boundary; + + if (!undo->undo_in_progress) { + undo->top = VEC_SIZE(&undo->records) - 1; + } + + return VEC_SIZE(&undo->records) - 1; +} + +bool pos_equal(struct position *a, struct position *b) { + return a->row == b->row && a->col == b->col; +} + +uint32_t undo_push_add(struct undo_stack *undo, struct undo_add add) { + + // "compress" + if (!VEC_EMPTY(&undo->records) && + VEC_BACK(&undo->records)->type == Undo_Add && + pos_equal(&VEC_BACK(&undo->records)->add.end, &add.begin)) { + VEC_BACK(&undo->records)->add.end = add.end; + } else { + VEC_APPEND(&undo->records, struct undo_record * rec); + rec->type = Undo_Add; + rec->add = add; + } + + if (!undo->undo_in_progress) { + undo->top = VEC_SIZE(&undo->records) - 1; + } + + return VEC_SIZE(&undo->records) - 1; +} + +uint32_t undo_push_delete(struct undo_stack *undo, struct undo_delete delete) { + VEC_APPEND(&undo->records, struct undo_record * rec); + rec->type = Undo_Delete; + rec->delete = delete; + + if (!undo->undo_in_progress) { + undo->top = VEC_SIZE(&undo->records) - 1; + } + + return VEC_SIZE(&undo->records) - 1; +} + +void undo_begin(struct undo_stack *undo) { undo->undo_in_progress = true; } + +void undo_next(struct undo_stack *undo, struct undo_record **records_out, + uint32_t *nrecords_out) { + *nrecords_out = 0; + *records_out = NULL; + + if (VEC_EMPTY(&undo->records)) { + return; + } + + if (undo->top == INVALID_TOP) { + // reset back to the top (redo) + undo->top = VEC_SIZE(&undo->records) - 1; + } + + uint32_t nrecords = 1; + struct undo_record *current = &VEC_ENTRIES(&undo->records)[undo->top]; + + // skip any leading boundaries + while (undo->top > 0 && current->type == Undo_Boundary) { + ++nrecords; + --undo->top; + current = &VEC_ENTRIES(&undo->records)[undo->top]; + } + + // find the next boundary + while (undo->top > 0 && current->type != Undo_Boundary) { + ++nrecords; + --undo->top; + current = &VEC_ENTRIES(&undo->records)[undo->top]; + } + + if (nrecords > 0) { + *records_out = calloc(nrecords, sizeof(struct undo_record)); + *nrecords_out = nrecords; + + struct undo_record *dest = *records_out; + + // copy backwards + for (uint32_t reci = undo->top + nrecords, outi = 0; reci > undo->top; + --reci, ++outi) { + dest[outi] = VEC_ENTRIES(&undo->records)[reci - 1]; + } + } + + if (undo->top > 0) { + --undo->top; + } else { + undo->top = INVALID_TOP; + } +} + +void undo_end(struct undo_stack *undo) { undo->undo_in_progress = false; } + +uint32_t undo_size(struct undo_stack *undo) { return VEC_SIZE(&undo->records); } +uint32_t undo_current_position(struct undo_stack *undo) { return undo->top; } + +size_t rec_to_str(struct undo_record *rec, char *buffer, size_t n) { + switch (rec->type) { + case Undo_Add: + return snprintf(buffer, n, "add { begin: (%d, %d) end: (%d, %d)}", + rec->add.begin.row, rec->add.begin.col, rec->add.end.row, + rec->add.end.col); + case Undo_Delete: + return snprintf(buffer, n, "delete { pos: (%d, %d), ptr: 0x%p, nbytes: %d}", + rec->delete.pos.row, rec->delete.pos.col, rec->delete.data, + rec->delete.nbytes); + default: + return snprintf(buffer, n, "boundary { save_point: %s }", + rec->boundary.save_point ? "yes" : "no"); + } +} + +const char *undo_dump(struct undo_stack *undo) { + uint32_t left = 8192; + const char *buf = malloc(left); + char *pos = (char *)buf; + pos[0] = '\0'; + + char rec_buf[256]; + VEC_FOR_EACH_INDEXED(&undo->records, struct undo_record * rec, reci) { + rec_to_str(rec, rec_buf, 256); + uint32_t written = snprintf(pos, left, "%d: [%s]%s\n", reci, rec_buf, + reci == undo->top ? " <- top" : ""); + left = written > left ? 0 : left - written; + pos += written; + } + + return buf; +} -- cgit v1.2.3