#include #include #include #include "command.h" #include "text.h" struct keymap; struct reactor; struct command_list; struct margin { uint32_t left; uint32_t right; uint32_t top; uint32_t bottom; }; typedef struct margin (*update_hook_cb)(struct buffer *buffer, struct command_list *commands, uint32_t width, uint32_t height, uint64_t frame_time, void *userdata); struct update_hook { update_hook_cb callback; void *userdata; }; struct update_hooks { struct update_hook hooks[32]; uint32_t nhooks; }; struct modeline { uint8_t *buffer; }; struct buffer { const char *name; const char *filename; struct text *text; uint32_t dot_line; uint32_t dot_col; // local keymaps struct keymap *keymaps; uint32_t nkeymaps; uint32_t nkeymaps_max; uint32_t scroll_line; uint32_t scroll_col; struct update_hooks update_hooks; }; struct buffer buffer_create(const char *name, bool modeline); void buffer_destroy(struct buffer *buffer); uint32_t buffer_keymaps(struct buffer *buffer, struct keymap **keymaps_out); void buffer_add_keymap(struct buffer *buffer, struct keymap *keymap); int buffer_add_text(struct buffer *buffer, uint8_t *text, uint32_t nbytes); void buffer_clear(struct buffer *buffer); bool buffer_is_empty(struct buffer *buffer); void buffer_kill_line(struct buffer *buffer); void buffer_forward_delete_char(struct buffer *buffer); void buffer_backward_delete_char(struct buffer *buffer); void buffer_backward_char(struct buffer *buffer); void buffer_forward_char(struct buffer *buffer); void buffer_backward_line(struct buffer *buffer); void buffer_forward_line(struct buffer *buffer); void buffer_end_of_line(struct buffer *buffer); void buffer_beginning_of_line(struct buffer *buffer); void buffer_newline(struct buffer *buffer); void buffer_relative_dot_pos(struct buffer *buffer, uint32_t *relline, uint32_t *relcol); uint32_t buffer_add_update_hook(struct buffer *buffer, update_hook_cb hook, void *userdata); struct buffer buffer_from_file(const char *filename, struct reactor *reactor); void buffer_to_file(struct buffer *buffer); void buffer_update(struct buffer *buffer, uint32_t width, uint32_t height, struct command_list *commands, uint64_t frame_time); struct margin buffer_modeline_hook(struct buffer *buffer, struct command_list *commands, uint32_t width, uint32_t height, uint64_t frame_time, void *userdata); // commands #define BUFFER_WRAPCMD(fn) \ static int32_t fn##_cmd(struct command_ctx ctx, int argc, \ const char *argv[]) { \ fn(ctx.current_buffer); \ return 0; \ } BUFFER_WRAPCMD(buffer_kill_line); BUFFER_WRAPCMD(buffer_forward_delete_char); BUFFER_WRAPCMD(buffer_backward_delete_char); BUFFER_WRAPCMD(buffer_backward_char); BUFFER_WRAPCMD(buffer_forward_char); BUFFER_WRAPCMD(buffer_backward_line); BUFFER_WRAPCMD(buffer_forward_line); BUFFER_WRAPCMD(buffer_end_of_line); BUFFER_WRAPCMD(buffer_beginning_of_line); BUFFER_WRAPCMD(buffer_newline) BUFFER_WRAPCMD(buffer_to_file); static struct command BUFFER_COMMANDS[] = { {.name = "kill-line", .fn = buffer_kill_line_cmd}, {.name = "delete-char", .fn = buffer_forward_delete_char_cmd}, {.name = "backward-delete-char", .fn = buffer_backward_delete_char_cmd}, {.name = "backward-char", .fn = buffer_backward_char_cmd}, {.name = "forward-char", .fn = buffer_forward_char_cmd}, {.name = "backward-line", .fn = buffer_backward_line_cmd}, {.name = "forward-line", .fn = buffer_forward_line_cmd}, {.name = "end-of-line", .fn = buffer_end_of_line_cmd}, {.name = "beginning-of-line", .fn = buffer_beginning_of_line_cmd}, {.name = "newline", .fn = buffer_newline_cmd}, {.name = "buffer-write-to-file", .fn = buffer_to_file_cmd}, };