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#include <stdint.h>
struct command_list;
struct window {
uint32_t x;
uint32_t y;
uint32_t width;
uint32_t height;
struct buffer *buffer;
struct buffer *prev_buffer;
};
void window_update_buffer(struct window *window, struct command_list *commands,
uint64_t frame_time, uint32_t *relline,
uint32_t *relcol);
void window_set_buffer(struct window *window, struct buffer *buffer);
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