| Age | Commit message (Collapse) | Author |
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Just wanted to add defocus blur but ended up changing a bunch of other
this as well.
- Moved scenes to a separate folder.
- Updated readme with more pretty images.
- Add interface for loading scenes. There is currently one for yaml
and another if you want a slightly random scene.
- Add image action to decide what to do with the final image once its
rendered. Currently supports just showing the buffer until you press
the render buffer again and saving the image as `png`.
- When you use nix shell you will be dropped in the proper folder so
you can just do cargo build etc without having to do `cd`.
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Once the render is done it saves an PNG.
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Refactored how the threading worked. Before it just keept up splitting
the screen recursively for x number of times.
Felt like using recursion was unnecessary. It's now just done in a
loop instead. The user can control the behaviour by setting
`num_threads_width` and `num_threads_height` which will split the
image x number of times and run a thread for each.
Split up the rendering function for one that does scaling and one
that doesn't. I just don't want to deal with any kind of scaling when
actually rendering the image. The code shouldn't change much so
maintaining is going to be ok.
- Fixed scaling issues where black bars would appear if the subimage
size wasn't divisible by the scale.
- Cleaned up a bunch of arcs and other things that wasn't neccesary
any more.
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