| Age | Commit message (Collapse) | Author |
|
Just wanted to add defocus blur but ended up changing a bunch of other
this as well.
- Moved scenes to a separate folder.
- Updated readme with more pretty images.
- Add interface for loading scenes. There is currently one for yaml
and another if you want a slightly random scene.
- Add image action to decide what to do with the final image once its
rendered. Currently supports just showing the buffer until you press
the render buffer again and saving the image as `png`.
- When you use nix shell you will be dropped in the proper folder so
you can just do cargo build etc without having to do `cd`.
|
|
|
|
|
|
- Made the traits into supertraits so we don't have to mention Send and
Sync everywhere.
- Add methods for Vec3 that modifies the existing Vector. Can be used
to make less copies.
|
|
- All data shared between threads are now Arcs since the data is
immutable.
- Remove tokio
- Rustified main
|
|
- Created a trait for all geometry that has to implement a hit
function. Depending on if the ray hits or not it returns an option
with the color.
- Add support for multiple samples per pixel
Current issues:
- Using cooperative multitasking which isn't that
helpful in this situation since it's like running without async but
without overhead. Should switch to rayon.
- All data gets copied once per job. Will decide later what to
do (copy or put locks and share data between jobs).
|