#[macro_use] mod error; mod camera; mod config; mod geometry; mod image; mod material; mod ray; mod render; mod scene; mod util; mod vec3; use std::{ convert::TryFrom, sync::RwLock, time::{Duration, Instant}, vec::Vec, }; use minifb::{Key, Window, WindowOptions}; use synchronoise::SignalEvent; use crate::{ camera::Camera, config::{Args, Config}, error::TracerError, render::render, scene::Scene, }; fn run(config: Config) -> Result<(), TracerError> { let preview_render_data = config.preview; let render_data = config.render; let image = image::Image::new(config.screen.width, config.screen.height); let camera = RwLock::new(Camera::new(&image, 2.0, 1.0)); let scene: Scene = config .scene .ok_or(TracerError::NoScene()) .and_then(Scene::from_file)?; let screen_buffer: RwLock> = RwLock::new(vec![0; image.width * image.height]); let mut window_res: Result<(), TracerError> = Ok(()); let move_camera = &camera; let render_image = SignalEvent::manual(false); let cancel_render = SignalEvent::manual(false); let exit = SignalEvent::manual(false); rayon::scope(|s| { s.spawn(|_| { loop { if exit.wait_timeout(Duration::from_secs(0)) { return; } if render_image.wait_timeout(Duration::from_secs(0)) && render_image.status() { let render_time = Instant::now(); render( &screen_buffer, &camera, &image, &scene, &render_data, Some(&cancel_render), None, ); println!( "It took {} seconds to render the image.", Instant::now().duration_since(render_time).as_millis() ); } else { // Render preview render( &screen_buffer, &camera, &image, &scene, &preview_render_data, None, Some(preview_render_data.scale), ); } } }); s.spawn(|_| { window_res = Window::new( "racer-tracer", image.width, image.height, WindowOptions::default(), ) .map_err(|e| TracerError::FailedToCreateWindow(e.to_string())) .map(|mut window| { window.limit_update_rate(Some(std::time::Duration::from_micros(16600))); window }) .and_then(|mut window| { let mut t = Instant::now(); while window.is_open() && !window.is_key_down(Key::Escape) { let dt = t.elapsed().as_micros() as f64 / 1000000.0; t = Instant::now(); // Sleep a bit to not hog the lock on the buffer all the time. std::thread::sleep(std::time::Duration::from_millis(10)); if window.is_key_released(Key::R) { if render_image.status() { cancel_render.signal(); render_image.reset(); } else { render_image.signal(); cancel_render.reset(); } } { let mut cam = move_camera.write().expect("TODO"); if window.is_key_down(Key::W) { cam.go_forward(-dt); } else if window.is_key_down(Key::S) { cam.go_forward(dt); } if window.is_key_down(Key::A) { cam.go_right(-dt); } else if window.is_key_down(Key::D) { cam.go_right(dt); } } screen_buffer .read() .map_err(|e| TracerError::FailedToUpdateWindow(e.to_string())) .and_then(|buf| { window .update_with_buffer(&buf, image.width, image.height) .map_err(|e| TracerError::FailedToUpdateWindow(e.to_string())) })? } exit.signal(); Ok(()) }); }); }); window_res } use structopt::StructOpt; fn main() { if let Err(e) = Config::try_from(Args::from_args()).and_then(run) { eprintln!("{}", e); std::process::exit(e.into()) } }