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authorSakarias Johansson <sakarias.johansson@goodbyekansas.com>2023-01-08 17:51:44 +0100
committerSakarias Johansson <sakarias.johansson@goodbyekansas.com>2023-01-08 17:51:44 +0100
commit899f81eed6c221dce22333ad03704b12d7634a54 (patch)
treee9ea6b377bada412629341e666ae5d2eb929420a /racer-tracer/src/ray.rs
parent928b4191bf5a0d27da6d680ccaade7f94860359e (diff)
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🌍 Add Geometry
- Created a trait for all geometry that has to implement a hit function. Depending on if the ray hits or not it returns an option with the color. - Add support for multiple samples per pixel Current issues: - Using cooperative multitasking which isn't that helpful in this situation since it's like running without async but without overhead. Should switch to rayon. - All data gets copied once per job. Will decide later what to do (copy or put locks and share data between jobs).
Diffstat (limited to 'racer-tracer/src/ray.rs')
-rw-r--r--racer-tracer/src/ray.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/racer-tracer/src/ray.rs b/racer-tracer/src/ray.rs
index 1325cc2..33e62f2 100644
--- a/racer-tracer/src/ray.rs
+++ b/racer-tracer/src/ray.rs
@@ -19,6 +19,6 @@ impl Ray {
}
pub fn at(&self, go_length: f64) -> Vec3 {
- self.origin.clone() + go_length * self.direction.clone()
+ self.origin + go_length * self.direction
}
}