1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
|
#[macro_use]
mod error;
mod camera;
mod config;
mod geometry;
mod image;
mod image_action;
mod material;
mod ray;
mod render;
mod scene;
mod util;
mod vec3;
extern crate image as img;
use std::{
convert::TryFrom,
sync::RwLock,
time::{Duration, Instant},
vec::Vec,
};
use image_action::ImageAction;
use minifb::{Key, Window, WindowOptions};
use synchronoise::SignalEvent;
use crate::vec3::Vec3;
use crate::{
camera::Camera,
config::{Args, Config},
error::TracerError,
render::render,
scene::Scene,
};
fn run(config: Config) -> Result<(), TracerError> {
let image = image::Image::new(config.screen.width, config.screen.height);
let screen_buffer: RwLock<Vec<u32>> = RwLock::new(vec![0; image.width * image.height]);
let look_from = Vec3::new(13.0, 2.0, 3.0);
let look_at = Vec3::new(0.0, 0.0, 0.0);
let camera_speed = 2.0;
let camera = RwLock::new(Camera::new(
look_from,
look_at,
Vec3::new(0.0, 1.0, 0.0),
20.0,
&image,
0.1,
10.0,
));
let scene = Scene::try_new(&config.loader)?;
let mut window_res: Result<(), TracerError> = Ok(());
let mut render_res: Result<(), TracerError> = Ok(());
let render_image = SignalEvent::manual(false);
let exit = SignalEvent::manual(false);
let image_action: Box<dyn ImageAction> = (&config.image_action).into();
rayon::scope(|s| {
s.spawn(|_| {
while render_res.is_ok() {
render_res = (!exit.wait_timeout(Duration::from_secs(0)))
.then_some(|| ())
.ok_or(TracerError::ExitEvent)
.and_then(|_| {
render_image
.wait_timeout(Duration::from_secs(0))
.then_some(|| ())
.map_or_else(
|| {
render_image.reset();
// Render preview
render(
&screen_buffer,
&camera,
&image,
&scene,
&config.preview,
None,
Some(config.preview.scale),
)
},
|_| {
render_image.reset();
let render_time = Instant::now();
render(
&screen_buffer,
&camera,
&image,
&scene,
&config.render,
Some(&render_image),
None,
)
.and_then(|_| {
println!(
"It took {} seconds to render the image.",
Instant::now().duration_since(render_time).as_secs()
);
image_action.action(&screen_buffer, &render_image, &config)
})
},
)
});
}
if render_res.is_err() {
exit.signal();
}
});
s.spawn(|_| {
window_res = Window::new(
"racer-tracer",
image.width,
image.height,
WindowOptions::default(),
)
.map_err(|e| TracerError::FailedToCreateWindow(e.to_string()))
.map(|mut window| {
window.limit_update_rate(Some(std::time::Duration::from_micros(16600)));
window
})
.and_then(|mut window| {
let mut t = Instant::now();
while window.is_open() && !window.is_key_down(Key::Escape) && !exit.status() {
let dt = t.elapsed().as_micros() as f64 / 1000000.0;
t = Instant::now();
// Sleep a bit to not hog the lock on the buffer all the time.
std::thread::sleep(std::time::Duration::from_millis(10));
if window.is_key_released(Key::R) {
render_image.signal();
}
camera
.write()
.map_err(|e| TracerError::FailedToAcquireLock(e.to_string()))
.map(|mut cam| {
if window.is_key_down(Key::W) {
cam.go_forward(-dt * camera_speed);
} else if window.is_key_down(Key::S) {
cam.go_forward(dt * camera_speed);
}
if window.is_key_down(Key::A) {
cam.go_right(-dt * camera_speed);
} else if window.is_key_down(Key::D) {
cam.go_right(dt * camera_speed);
}
})?;
screen_buffer
.read()
.map_err(|e| TracerError::FailedToUpdateWindow(e.to_string()))
.and_then(|buf| {
window
.update_with_buffer(&buf, image.width, image.height)
.map_err(|e| TracerError::FailedToUpdateWindow(e.to_string()))
})?
}
exit.signal();
render_image.signal();
Ok(())
});
});
});
window_res.and(render_res)
}
use structopt::StructOpt;
fn main() {
match Config::try_from(Args::from_args()).and_then(run) {
Err(TracerError::ExitEvent) => {}
Ok(_) => {}
Err(e) => {
eprintln!("{}", e);
std::process::exit(e.into())
}
}
}
|